New Player Tips

1. Turn on Autoloot
Drops don’t appear on the ground as in GW1, corpses sparkle if there are drops to collect. Without Autoloot you have to search the corpse then choose the drop, with Autoloot you pick up everything off the corpse with one keypress.

2. Deposit All Collectibles
Your starter inventory is tiny, so make this option your new best friend. Wherever you are in the world, this sends anything that has a specific storage slot (think GW1 materials tab) straight to your vault.

3. Exploration XP
New characters can level really quickly by gaining exploration XP as they wander between personal storyline quests. Look out for waypoints, points of interest and vistas as you’re en route to the next part of your story.

4. The Chat Box
This initially felt really confusing, but now feels really flexible. The default behaviour is very GW1ish; the chat box shows everything. To change where your chat goes, click the channel name shown in [square brackets] and choose the new channel. You can also add custom tabs which include and exclude any channels you like!

5. Playing Together
Can’t find a screenshot to help with this one, but here’s four simple tips: party member portraits light up only when in the same area; party member blue dots appear on the global map at all times; you can ping a waypoint for everyone to click and meet up; and pressing R auto-runs – it’s the closest we’ve got to auto-following!

Please post if you’ve got your own tip or want to ask anything I, in my severely limited knowledge, might know!

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22 Responses to New Player Tips

  1. Fraser says:

    Seems they’ve emulated some TOR/WOW features. Auto deposit seems dead handy. Wish that was in TOR. Always running out of inventory space with crafting items and too cheap to buy more inventory slots sometimes.

  2. Rothgar Remorhaz says:

    Adam – one thing I have been confused about – is the vault/storage/guild storage easily accessible like in GW1? 50gp would get you a fair size extra store but now it seems that there is a “banker” we need to get for limited time access and also we need to get “Guild storage” before we can do the same thing as GW1?

    • Adam says:

      Storage (apparently now called your vault), is free and accessed via bankers in home towns like the Grove, Black Citadel etc, and also opens up when you use any crafting station. You can indeed summon a banker anywhere by buying a summon from Black Lion, but it’s only really needed for dungeon instances where the whole party can make use of it if they get a full inventory mid-flow.

      As far as I know, guild storage is found only in home towns, always right next to the normal bankers, and of course can only be accessed once you’re in a guild.

      The vault is actually pretty immense in size. Unlike GW1 which had one-to-however-many tabs of random crap and one material tab, GW2 has a big random crap area, then specific areas for not just materials, but lots of other item types too, even minis. Everything has a specific, pictured slot, and you just double-click an item to move it over πŸ˜€

      • Rothgar Remorhaz says:

        Now I am excited – I always was a pack-rat! And that sets my mind at ease – all I need now is a faster PC…..

  3. Rothgar Remorhaz says:

    You can also check out:
    http://www.gamebreaker.tv/video-game-shows/guild-wars-video/
    They have so good build discussions and general chat on video – people are a little strange but they would probably think the same of us.

  4. Rothgar Remorhaz says:

    One thing that I always forget – you can cast and do other actions on the run! It is so ingrained after 7 years GW that I have to stop while casting that this is a difficult thing for me to grasp – and incredibly useful.

    • Adam says:

      Haha yeah I really enjoy the very-much-more-active combat, moving around the field as much as hitting your skills!

  5. Rothgar Remorhaz says:

    Quickie question – what are the racial skills (apart from Norn porridge eaters) and are they activated or passive, always there? If activated, where the hell are they and do humans get any?

  6. Adam says:

    Sort of yeah, some are just the same names though, like Pain Inverter now does one condition, one boon. I must admit I tried to be clever by pairing races with professions to get the best out both skillsets, ‘tried’ being the operative word πŸ˜›

  7. Fraser says:

    I can’t figure out how to make a new post so this seems as good a place as any to ask the question. How do overload shards work? The wiki doesn’t explain it very well.

    • Adam says:

      Yeah this software doesn’t allow unregistered users to start posts 😦 I’m not sure how useful this site will be after launch and we can talk in-game, but if there’s interest I might buy us hosting and a domain for a proper forum.

      Overflow was sort-of-covered here https://gw2x.wordpress.com/2012/07/20/world-vote/comment-page-1/#comment-55

      I guess the easy way to think of overflow is akin to GW1 districts. The game tries to squeeze us all into, for example, Charr area X district 1, but when full you may get put into overflow which would be like districts 2, 3, 4 etc. You’re automatically queued to get back onto the main server (in this analogy, district 1), and you can play just fine, but like zoning between districts in GW1, upon getting back onto the main server, you start at the spawn point, it doesn’t remember exactly where you were standing.

      The recent stress tests seem to have been designed to push the limits on how many people can be in any given area, so we may even find overflow a moot thing πŸ™‚

  8. Fraser says:

    Ah right cheers, that makes much more sense than the Wiki thing.

  9. Rothgar Remorhaz says:

    One other thing I didn’t understand, try other weapons….you will find that you get some starter skills but that extra skills will unlock with XP gain. If you use a particular combination, finish unlocking then switch weapon types – this will unlock a whole new set of skills. After you unlock them all, you can switch between types to change skills. This sort of gives you an extra load of skills (not just GW1s 8) which are always available as long as you carry the weapons. For the necro, this amounts to 20 distinct land skills and another 10 underwater (all necro). This is in addition to the utility and heal skills that you choose beforehand (another 5?)
    Nearly lost this whole essay – PC crashed again….close.

  10. Rothgar Remorhaz says:

    AND – the piece de resistance – we have an online tool which you can use to look at builds an stuff…..haven’t tried it yet but may be cool – also on a site but looks fine:
    http://en.gw2codex.com/build/generator/
    Try it out and lets see what we think – it may be we can use to do our builds?

  11. Adam says:

    Ele gets even crazier, the left side of the skill bar changes with both weapons and four attunements, so I have 16 skills from the off with just a staff πŸ˜›

    Looks a handy link, thanks, I’ll try to figure out how to use it lol!

  12. Rothgar Remorhaz says:

    Another tip- repair, repair, repair. Don’t leave your repairs too long otherwise item is broken and useless to you and provides no protection at all if its armour. That said, I did manage to fix one broken item – I think! No time to test that hypothesis tho before I got kicked out.
    Get the skill point challenges – some are quite tough so may be an idea to get some help. Good way to progress as enemies are quite tough and higher level than most.

  13. Rothgar Remorhaz says:

    new link to another skill calculator like the one above – from official Wiki page:
    http://www.gw2db.com/skills/calc/necromancer

  14. Rothgar Remorhaz says:

    Please beware what u do or say in-game can get you banned – word is they have done it already – look at the Twitter threads.
    Code of conduct is here: https://www.guildwars2.com/en/legal/guild-wars-2-conduct-breaches-outcomes/

  15. Rothgar Remorhaz says:

    Anybody got any advice on how to use the sigils/stones/upgrade slots on weapons and such? Do we need Weaponsmithing and Armoursmithing to modify? Also any advice on the best way to start the professions – I have never tried it as yet.

    • Adam says:

      I’m very inexperienced in both areas. Tried crafting in beta but at the mo’ am just selling everything for slots πŸ˜› That said, it was a great way to earn XP and you don’t lose progress in a crafting discipline if you switch about, so you can try them all, see what recipies you find most useful πŸ™‚

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